We scan entire buildings, rooms and sets in 3D, with centimeter precision and real-world scale — ready for virtual scouting, pre-production and VFX.
We capture the location and reconstruct every surface into a faithful 3D model — the same space, now navigable inside the computer.
Not a photo or a video: it is the space rebuilt in 3D, with real measurements, to use however you need.
Millions of colored points reconstructing every surface of the location, with centimeter precision.
A navigable model with photorealistic texture and 1:1 scale — dimensions match the real world.
Exterior and interior in one model: the whole location explorable in 3D, from any angle.
Gaussian Splatting reconstruction for presentations and previs with a photo-like look.
The same 3D model serves different stages of production — from the creative decision to finishing.
Director, DP and production explore the location in 3D before ever setting foot there — testing framing, blocking and logistics remotely.
A real geometric base for set extension, CG integration, destruction, matchmove and layout: the CGI fits the set exactly.
Previs and 3D storyboard, with camera, crane and drone positions tested inside the model before the shoot day.
A faithful record of buildings and spaces, with measurements and plans — useful for architecture, heritage and reconstruction.
We combine aerial and ground capture to leave nothing out — facade, roof and every room in the same model.
Facades, roofs, terrain and surroundings reconstructed from above, covering large areas quickly and in rich detail.
Rooms, corridors and enclosed spaces captured on foot, with no GPS needed — in minutes and with centimeter precision.
We deliver in open point-cloud and mesh formats that drop straight into the tools your team already uses.
Format and density are tuned to the use — scout, previs or VFX finishing.
Tell us about the space and the goal (scout, previs or VFX). We will assess the best capture method and the ideal delivery format.